

In the add-on's plot, the Tiger's Claw, on maneuvers in the Goddard System, receives an abortive distress call from Goddard colony. Of the two endings, the "winning" path is considered canon by the game's two expansion packs as well as the sequel Wing Commander II: Vengeance of the Kilrathi. Human refugees abandon the sector, and eventually the Claw is forced to retreat as well. If the player fails too many objectives, missions become increasingly defensive in nature. If the player performs overall well, they eventually lead a strike on the Kilrathi High Command starbase in the Venice system and force the Kilrathi to retreat. The campaign will split to various different planets and scenarios depending on the player's performance. The pilot, known in-production to Origin personnel as "Bluehair" after his most notable feature, quickly rises through the ranks of the flight wing. The player names the pilot and choose his call sign. The player takes the role of a nameless pilot (later referred to as Christopher Blair in sequels) aboard the TCS Tiger's Claw, a Bengal-class Strike Carrier. JSTOR ( September 2021) ( Learn how and when to remove this template message).Unsourced material may be challenged and removed.įind sources: "Wing Commander" video game – news Please help improve this article by adding citations to reliable sources.

This section needs additional citations for verification. Set in the year 2654 and characterized by Chris Roberts as " World War II in space", it features a multinational cast of pilots from the " Terran Confederation" flying missions against the predatory, aggressive Kilrathi, a feline warrior race (heavily inspired by the Kzinti of Larry Niven's Known Space universe). The game was considered a major step forward for space dogfight games, featuring graphics, audio, and a story campaign that invited comparison to the Star Wars films. An enhanced remake Super Wing Commander was made for the 3DO in 1994, and later ported to the Macintosh.
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The game was first released for MS-DOS on Septemand was later ported to the Amiga, CD32 ( 256-color), Sega CD and the Super Nintendo Entertainment System, and re-released for the PC as Wing Commander I in 1994. Wing Commander is the first game in Chris Roberts' space flight simulation Wing Commander franchise by Origin Systems.
